Mobile Social Software
- Thinking about social interactions.
- Desktop -> Mobile Technology
- Mobile phones -> ubiquitous handheld computing
- LCD = SMS
- Massive uptake of mobile phones (98% in AUS)
- Need to decide early on to use SMS or not
-Mobile phones thought to be intrusive
-Norms established for technology, etiquet, and rules.
-Private world invading public
-When rolling out the technology think of context and social implications.
Social + mobile
- When?
- fist thing in the morning, work, home, uni, doing something else.
What do we do with it?
- Chat, keep up with contacts, media sharing, sharing
- blurring boundaries, workplace/private
How does mobile technology change this?
-More accessible, any place, any time. Some restrictions.
-Different expectations.
-more intrusive.
-transportable friends.
-augmenting conversation.
MOSOS Application
-More than mobile browsing.
-Location sensitive
- guides, games, matchmaking
Design considerations
-push vs pull, asking or pushed out
-authority to author
-available to all vs specific technology required
-wi-fi chalking.
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